[texworks] Show warnings and overfill boxes
Jonathan Kew
jfkthame at googlemail.com
Tue Oct 20 19:12:40 CEST 2009
On 20 Oct 2009, at 17:59, Alain Delmotte wrote:
> Hi!
>
> Jonathan Kew a écrit :
>> The experimental (v0.3) build includes a proof-of-concept script
>> that looks for errors in the log and displays them in a summary
>> format; you can then (double?)click them to go to the source at
>> that location.
> I did install the new experimental version, both using the .zip file
> or the installer.
> None provides scripts!! At least I didn't find them!
I expect you've already got a scripts directory in your texworks
resource folder. Like the other resource/configuration directories,
you'll need to remove/rename that in order for the default (sample)
scripts to get installed there on startup.
>> Getting this to be 100% reliable is a difficult problem, though,
>> because the log output isn't really designed to be machine-
>> readable, and it's hard to keep track of the current input file
>> when packages or other macros could also be writing arbitrary text
>> to the console/log at any time. (I don't believe Alain's Lua script
>> would be reliable in this regard either.)
> My Lua script opens 3 sub windows (if necessary) in the log area,
> one for warnings, one for errors and one for badboxes.
> In each any .tex file in a "project" is listed before the errors/bad
> boxes/warnings arising from it.
> But the version is still 0.1r424!!
Can your script tell the location correctly if an error occurs in the
main file, *after* a sub-file has been included (in other words, does
it notice when the included file ends and typesetting continues in the
main file)? At a glance, I could only see it searching for where a
file is *entered* but not where it *ends*. This means that (for
example) if I have a .tex document that starts by including a personal
file of macros, subsequent errors will be reported as if they occurred
in the macro file.
>> Running the underlying tex tools with the -file-line-error option
>> would help somewhat, though it would still not be completely
>> foolproof. Perhaps I'll try that once the scripting support is more
>> mature.
> Would it be possible to have instructions on how to use, develop,
> implement,... scripts?
Eventually..... :)
JK
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