[pstricks] Confusion with with \psSolid[](0,0,0)?

Herbert Voss Herbert.Voss at FU-Berlin.DE
Thu Jul 16 19:22:00 CEST 2009

robert.fischer10 at arcor.de schrieb:

> below examples, which leads to different results. The origin of a solides3D object (e.g. cylinder) is shifted in
> combination with 'solidmemory' and the (0,0,0)-option. Drawing \axesIIID after psSolid eliminates the shifting again. 
> Works this as designed? For reproducing please comment out the single parts. psgrid is the reference system.

it is a trailing space. try again with


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