[pstricks] pst-solides3D transparency
Marc GRILLET
marc.grillet at neuf.fr
Mon Jun 29 16:45:30 CEST 2009
Hi,
robert.fischer10 at arcor.de a écrit :
> Hello,
>
> there is a very nice example related to transparency:
> http://melusine.eu.org/lab/bpst/pst-solides3d/transparence/ex_29.pst
>
> Compiling this example looks different. The transparency is missing. Output is the same as without hollow and opacity=0.6. I have the latest version of pst-solides3d.tex (C:\Program Files\MiKTeX 2.7\tex\generic\pst-solides3d) and solides.pro (C:\Program Files\MiKTeX 2.7\dvips\pst-solides3d) by Herbert Voss (see http://voss.homedns.org/packages/pst-solides3d/). FNDB of Miketex is refreshed.
>
> Can anyone just try, if the example still works with those latest files...?
>
It's ok. You just have to convert the ps file to a pdf file (with ps2pdf).
Bye,
Marc
> Have a nice day,
> Robert.
>
> \begin{pspicture}(-4,-5)(-6,8)
> \psset{solidmemory}
> \psset{unit=0.25}
> \psset{viewpoint=-10 -10 10,
> lightsrc=-8 -5 6,
> Decran=50}
>
> \psSolid[object=sphere,
> r=4.5,
> ngrid=36 36,
> % RotY=90,
> fillcolor=blue,
> incolor=lightgray,
> hollow,
> name=sph1,
> action=none](0,0,2)
> \psSolid[object=cone,
> fillcolor=red,
> r=5,
> h=9,
> ngrid=36 36,
> hollow,
> name=sph2,
> action=none
> ](0,0,0)
> \psSolid[%
> object=fusion,
> base=sph1 sph2,
> name=sphere,
> opacity=0.6,
> action=draw**
> ](0,0,0)%
> \composeSolid
>
>
> \end{pspicture}
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>
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