[pstricks] pst-solides3D transparency
robert.fischer10 at arcor.de
robert.fischer10 at arcor.de
Mon Jun 29 15:36:42 CEST 2009
Hello,
there is a very nice example related to transparency:
http://melusine.eu.org/lab/bpst/pst-solides3d/transparence/ex_29.pst
Compiling this example looks different. The transparency is missing. Output is the same as without hollow and opacity=0.6. I have the latest version of pst-solides3d.tex (C:\Program Files\MiKTeX 2.7\tex\generic\pst-solides3d) and solides.pro (C:\Program Files\MiKTeX 2.7\dvips\pst-solides3d) by Herbert Voss (see http://voss.homedns.org/packages/pst-solides3d/). FNDB of Miketex is refreshed.
Can anyone just try, if the example still works with those latest files...?
Have a nice day,
Robert.
\begin{pspicture}(-4,-5)(-6,8)
\psset{solidmemory}
\psset{unit=0.25}
\psset{viewpoint=-10 -10 10,
lightsrc=-8 -5 6,
Decran=50}
\psSolid[object=sphere,
r=4.5,
ngrid=36 36,
% RotY=90,
fillcolor=blue,
incolor=lightgray,
hollow,
name=sph1,
action=none](0,0,2)
\psSolid[object=cone,
fillcolor=red,
r=5,
h=9,
ngrid=36 36,
hollow,
name=sph2,
action=none
](0,0,0)
\psSolid[%
object=fusion,
base=sph1 sph2,
name=sphere,
opacity=0.6,
action=draw**
](0,0,0)%
\composeSolid
\end{pspicture}
More information about the PSTricks
mailing list