[pstricks] Bluring self-created High Level Object

Martin Röhricht martin at wudika.de
Sat Jun 23 17:21:29 CEST 2007


On 23.06.2007 16:52, Herbert Voss wrote:
> Martin Röhricht wrote:
>>
>> This is already a wonderful improvement. Thank you very much for all 
>> your help and the time that you invest on other person's problems.
>> I was curious if it is possible to make the object look a bit more 
>> 3-dimensional, e.g. by adding a shadowing (blur) effect to it, such that 
>> all edges are handled as if the object wasn't composed of different 
>> smaller elements rather as if the object was coherent.
>>   
> then you should draw the frame twice ...
> [...]

And is there a way to make the edges on the left and on the right to 
blur too? Just like what Juergen proposed, but still using the frame's 
rounded corners. Such as if the CPU object was composed of one line (or 
polygon).

Martin



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