[pstricks] Bluring self-created High Level Object

Herbert Voss LaTeX at zedat.fu-berlin.de
Sat Jun 23 17:39:58 CEST 2007

Martin Röhricht wrote:
> On 23.06.2007 16:52, Herbert Voss wrote:
>> Martin Röhricht wrote:
>>> This is already a wonderful improvement. Thank you very much for all 
>>> your help and the time that you invest on other person's problems.
>>> I was curious if it is possible to make the object look a bit more 
>>> 3-dimensional, e.g. by adding a shadowing (blur) effect to it, such that 
>>> all edges are handled as if the object wasn't composed of different 
>>> smaller elements rather as if the object was coherent.
>> then you should draw the frame twice ...
>> [...]
> And is there a way to make the edges on the left and on the right to 
> blur too? Just like what Juergen proposed, but still using the frame's 
> rounded corners. Such as if the CPU object was composed of one line (or 
> polygon).
I tried it and it looked ugly to me ...
Use Jürgens proposal and draw them also twice, with and without blurring


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