[latex3-commits] [git/LaTeX3-latex3-latex3] text-map: Clarify documentation (47099cc2d)
Joseph Wright
joseph.wright at morningstar2.co.uk
Mon Aug 8 15:05:47 CEST 2022
Repository : https://github.com/latex3/latex3
On branch : text-map
Link : https://github.com/latex3/latex3/commit/47099cc2dba83aaa7e7c40aa346840f1d7aa86b4
>---------------------------------------------------------------
commit 47099cc2dba83aaa7e7c40aa346840f1d7aa86b4
Author: Joseph Wright <joseph.wright at morningstar2.co.uk>
Date: Mon Aug 8 14:05:47 2022 +0100
Clarify documentation
>---------------------------------------------------------------
47099cc2dba83aaa7e7c40aa346840f1d7aa86b4
l3kernel/l3text.dtx | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/l3kernel/l3text.dtx b/l3kernel/l3text.dtx
index 570cf8942..3cd8668bd 100644
--- a/l3kernel/l3text.dtx
+++ b/l3kernel/l3text.dtx
@@ -312,8 +312,10 @@
% the Unicode Consortium describe the decomposition of input to
% graphemes in depth, and the approach used here implements that
% algorithm. The \meta{function} should accept one argument as \meta{balanced
-% text}: this may be a single codepoint, multiple codepoints (or with an
-% $8$-bit engine bytes) or may be a control sequence.
+% text}: this may be comprise codepoints or may be a control sequence.
+% With $8$-bit engines, the codepoint(s) themselves may of course be
+% made up of multiple bytes: the mapping will pass the correct codepoints
+% independent of the engine in use.
% See also \cs{text_map_inline:nn}.
% \end{function}
%
@@ -329,8 +331,10 @@
% graphemes in depth, and the approach used here implements that
% algorithm. The \meta{inline function} should consist of code which
% receives the grapheme as \meta{balanced
-% text}: this may be a single codepoint, multiple codepoints (or with an
-% 8-bit engine bytes) or may be a control sequence.
+% text}: this may be comprise codepoints or may be a control sequence.
+% With $8$-bit engines, the codepoint(s) themselves may of course be
+% made up of multiple bytes: the mapping will pass the correct codepoints
+% independent of the engine in use.
% See also \cs{text_map_function:nN}.
% \end{function}
%
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