[latex3-commits] [git/LaTeX3-latex3-luaotfload] dev: added label/pageref (af4d2fc)
Ulrike Fischer
fischer at troubleshooting-tex.de
Thu Jan 23 23:35:45 CET 2020
Repository : https://github.com/latex3/luaotfload
On branch : dev
Link : https://github.com/latex3/luaotfload/commit/af4d2fc67a7f3ea5f1bfd8fb3dca882af5dd9a5e
>---------------------------------------------------------------
commit af4d2fc67a7f3ea5f1bfd8fb3dca882af5dd9a5e
Author: Ulrike Fischer <fischer at troubleshooting-tex.de>
Date: Thu Jan 23 23:35:45 2020 +0100
added label/pageref
>---------------------------------------------------------------
af4d2fc67a7f3ea5f1bfd8fb3dca882af5dd9a5e
doc/luaotfload-main.tex | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/doc/luaotfload-main.tex b/doc/luaotfload-main.tex
index 21b4012..f00f37a 100644
--- a/doc/luaotfload-main.tex
+++ b/doc/luaotfload-main.tex
@@ -66,10 +66,10 @@ Supported is the \identifier{luatex} versions of a current TeXLive 2019 (and a c
\begin{itemize}
\item Corrected a number of small bugs in harf mode.
\item Extension\marginpar{Experimental!} of the \identifier{color} key to allow
-coloring of specific output glyphs
-\item A\marginpar{Experimental!} new \identifier{fallback} key to allow to define fallback fonts.
+coloring of specific output glyphs, see page~\pageref{color-glyphs}
+\item A\marginpar{Experimental!} new \identifier{fallback} key to allow to define fallback fonts, see page~\pageref{fallback}
\item A\marginpar{Experimental!} new \identifier{multiscript} key to allow to use a font
-for more than one script.
+for more than one script, see page~\pageref{multiscript}
\end{itemize}
\beginsubsection {New in version 3.11 (by Ulrike Fischer/Marcel Krüger)}
@@ -850,7 +850,7 @@ obviously, \inlinecode{random}.
\font \test = "Latin Modern Roman:color=FF0000BB"
\endlisting
- Experimental!\marginpar{\mbox{}\hfill NEW in v3.12!} The \identifier{color} key has been
+ Experimental!\marginpar{\mbox{}\hfill NEW in v3.12!}\label{color-glyphs} The \identifier{color} key has been
extended to accept a table with color declarations of (output) glyphs. For example
\beginlisting
@@ -1072,7 +1072,7 @@ obviously, \inlinecode{random}.
\endaltitem
- \beginaltitem {multiscript}
+ \beginaltitem {multiscript}\label{multiscript}
In\marginpar{New in 3.12 -- experimental} open type fonts many shaping rules are implemented only for specific scripts and so you get correct typesetting only if the \identifier{script} feature is correctly set. This means that to write a text which uses more than one script you have to declare a font for each script and switch fonts even if the font contains glyphs for all scripts.
\identifier{multiscript} tries to help here. The feature is experimental and bound to change. Feedback is welcome but you use it at your risk.
@@ -1125,7 +1125,7 @@ obviously, \inlinecode{random}.
\endaltitem
- \beginaltitem {fallback}
+ \beginaltitem {fallback}\label{fallback}
XX\marginpar{New in 3.12 -- experimental}
\endaltitem
\enddescriptions
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