[XeTeX] pst-3d \ThreeDput does not work with XeLaTeX?

Zdenek Wagner zdenek.wagner at gmail.com
Thu Dec 12 23:27:45 CET 2013


2013/12/12 Daniel Greenhoe <dgreenhoe at gmail.com>:
> I cannot get \ThreeDput in the pst-3d package to work with XeLaTeX
> (even though it does work with LaTeX). Here is an example
>
Probably it is not yet rewritten to work with XeLaTeX. TikZ should
work with XeLaTeX out of the box but you will have to learn a new
complex package.

> \documentclass{article}
> \usepackage{graphicx}
> \usepackage{pstricks}
> \usepackage{pst-3d}
> \begin{document}
> \psset{unit=10mm}
> \begin{pspicture}(-3,-3)(3,3)%
>   \psset{viewpoint=1 0.001 0.5}%
>   \ThreeDput[normal=1 2 0](0,0,0){\psframe(0,0)(2,2)}%
> \end{pspicture}
> \end{document}
>
> When I compile with latex --> dvips --> ps2pdf , it works (the box is
> "rotated").
> (see attachment 3d_latex-dvips-ps2pdf.pdf)
>
> However, when I compile with xelatex, it doesn't work (the box is not
> "rotated").
> (see attachment 3d_xelatex.pdf)
>
> I do not wish to use any TeX engine other than XeLaTeX, but I do very
> much wish to use pst-3d. Is there any solution currently available for
> me?
>
> cross-reference:
> http://tex.stackexchange.com/questions/47672/how-to-rotate-a-picture-in-3-dimensions
> (especially the \psset{viewpoint=1 0.001 0.5})
>
> Many thanks in advance,  ^____^
> Dan
>
>
>
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-- 
Zdeněk Wagner
http://hroch486.icpf.cas.cz/wagner/
http://icebearsoft.euweb.cz



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