[texhax] (no subject)
imc at comlab.ox.ac.uk
Mon Jun 9 11:56:29 CEST 2003
hgintis at attbi.com (Herbert Gintis) writes:
> Different users want different things. TeX lacks graphics support.
>When I wrote graphics routines for TeX, I had to import a floating point
>package, and it worked, though it's incredibly clunky to use.
> Try drawing curves, circles, etc. without floating point!
Circles are actually very easy (and faster) without floating point. Look
up Bresenham's Algorithm on the web or in a graphics textbook.
Random curves may be trickier...
---- Ian Collier : imc at comlab.ox.ac.uk : WWW page below
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