[pstricks] transparency

Jon Joseph josco.jon at gmail.com
Sun Dec 12 15:23:08 CET 2010


On Dec 12, 2010, at 5:00 AM, pstricks-request at tug.org wrote:

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> Today's Topics:
> 
>   1. transparency (Jon Joseph)
>   2. Re: transparency (Herbert Voss)
>   3. Creating a node,	that is defined by intersection of two
>      circles? (TeX Nicer)
>   4. Re: Creating a node, that is defined by intersection of two
>      circles? (Markus Krebs)
>   5. Re: Creating a node, that is defined by intersection of two
>      circles? (Hubert Lam)
>   6. Re: transparency (Hubert Lam)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Sat, 11 Dec 2010 17:40:39 -0600
> From: Jon Joseph <josco.jon at gmail.com>
> To: pstricks at tug.org
> Subject: [pstricks] transparency
> Message-ID: <58371C9A-7D85-4884-9291-70ADF90D6029 at gmail.com>
> Content-Type: text/plain; charset=us-ascii
> 
> My opacity flag has quit working. I know that I had to change a PDF version flag to 1.4 or greater somewhere but I can't for the life of remember where I did that. Anybody have any suggestions?  Thanks, Jon
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Sun, 12 Dec 2010 08:11:43 +0100
> From: Herbert Voss <Herbert.Voss at FU-Berlin.DE>
> To: Graphics with PSTricks <pstricks at tug.org>
> Subject: Re: [pstricks] transparency
> Message-ID: <4D0475AF.20607 at FU-Berlin.DE>
> Content-Type: text/plain; charset=ISO-8859-1
> 
> Am 12.12.2010 00:40, schrieb Jon Joseph:
>> My opacity flag has quit working. I know that I had to change a PDF version flag to 1.4 or greater somewhere but I can't for the life of remember where I did that. Anybody have any suggestions?  Thanks, Jon
> 
> I know it only for Linux:
> 
> voss at shania:~/tmp> cat `which ps2pdf`
> #!/bin/sh
> # $Id: ps2pdf 11016 2010-04-05 17:22:10Z hintak $
> # Convert PostScript to PDF.
> 
> # Currently, we produce PDF 1.4 by default, but this is not guaranteed
> # not to change in the future.
> version=14
> 
> ps2pdf="`dirname \"$0\"`/ps2pdf$version"
> if test ! -x "$ps2pdf"; then
> 	ps2pdf="ps2pdf$version"
> fi
> exec "$ps2pdf" "$@"
> 
> 
> HErbert
> 

Thanks. That was the hint I needed.  Jon

> 
> ------------------------------
> 
> Message: 3
> Date: Sun, 12 Dec 2010 09:33:10 +0100
> From: TeX Nicer <texnicer at web.de>
> To: pstricks at tug.org
> Subject: [pstricks] Creating a node,	that is defined by intersection
> 	of two circles?
> Message-ID: <4D0488C6.7070800 at web.de>
> Content-Type: text/plain; charset=ISO-8859-15; format=flowed
> 
> 
> === English below ===
> 
> Moin!
>    Ich konstruiere gerade Dreiecke und Vierecke f?r die 7. Klasse. Dort 
> werden immer wieder Schnittpunkte gefordert, mit denen weiter gearbeitet 
> werden muss.
>    Nun bringen mich Koordinaten-Paare in PS(Tricks) immer wieder an den 
> Rand meiner Auffassungsgabe, andererseits muss es ja implementiert sein, 
> da sonst kaum etwas wie PSThreeD realisiert werden konnte.
>  Beispiel:
> 
>  An den Eckpunkten einer 5,6cm langen Strecke AB werden Kreise mit 
> r_A=4,0cm und r_B=2,5cm abgetragen. Vom oberen (der beiden!) 
> Schnittpunkte (=C) soll ein Kreis mit r_C=3,0cm abgetragen und mit einem 
> Kreis um A mit r_A2=6,7cm geschnitten werden (=D).
> Daraus ergibt sich das Viereck ABCD: http://imagebin.org/127390 (TikZ, 
> man m?ge es mir verzeihen.)
> 
> Wie w?rde man das in PSTricks l?sen, ohne zu schummeln? Also L?sung des 
> Schnitts zweier Kreise und Knotendefinition/Auslesen der Koordinaten f?r 
> weitere Konstruktionen?
> 
> Vielen Dank im Voraus!
> Liebe Gr??e aus Nordwestdeutschland,
> Carsten
> 
> 
> 
> 
> === English ===
> 
> Dear list!
> 
> I am trying to do some basic euklidian constructions as in 
> http://imagebin.org/127390 . I seek a solution to access the 
> intersection of e.g. two circles in order to address this node for 
> further constructions. In the image given above you can see, that Point 
> C is the "upper" intersection of two circles and the origin for another 
> circle to be intersected with a circle around Point A in order to gain 
> the location of D.
>   Accessing/Addressing the intersection of two objects is what I yet 
> fail to achieve and where I am looking forward to get help.
> 
> Thanks in advance!
> Yours,
> Carsten,
> Germany
> 
> 
> ------------------------------
> 
> Message: 4
> Date: Sun, 12 Dec 2010 10:18:28 +0100
> From: Markus Krebs <markuskrebs at web.de>
> To: Graphics with PSTricks <pstricks at tug.org>
> Subject: Re: [pstricks] Creating a node, that is defined by
> 	intersection of two circles?
> Message-ID: <4D049364.70905 at web.de>
> Content-Type: text/plain; charset=ISO-8859-15; format=flowed
> 
> Dear Carsten!
> 
> Geogebra has a nice export-to-pstricks-possibility. www.geogebra.org
> 
> \psIntersectionPoint(<P0>)(<P1>)(<P2>)(<P3>){<node name>}  calculates 
> the coordinates of a node where g(P0 P1) and h(P2 P3) intersect.
> 
> I don't know any equivalent for circles. It is somehow more complex.
> 
> Greetings
> 
> Markus
> 
> 
> 
> Am 12.12.2010 09:33, schrieb TeX Nicer:
>> 
>> === English below ===
>> 
>> Moin!
>>   Ich konstruiere gerade Dreiecke und Vierecke f?r die 7. Klasse. 
>> Dort werden immer wieder Schnittpunkte gefordert, mit denen weiter 
>> gearbeitet werden muss.
>>   Nun bringen mich Koordinaten-Paare in PS(Tricks) immer wieder an 
>> den Rand meiner Auffassungsgabe, andererseits muss es ja implementiert 
>> sein, da sonst kaum etwas wie PSThreeD realisiert werden konnte.
>> Beispiel:
>> 
>> An den Eckpunkten einer 5,6cm langen Strecke AB werden Kreise mit 
>> r_A=4,0cm und r_B=2,5cm abgetragen. Vom oberen (der beiden!) 
>> Schnittpunkte (=C) soll ein Kreis mit r_C=3,0cm abgetragen und mit 
>> einem Kreis um A mit r_A2=6,7cm geschnitten werden (=D).
>> Daraus ergibt sich das Viereck ABCD: http://imagebin.org/127390 (TikZ, 
>> man m?ge es mir verzeihen.)
>> 
>> Wie w?rde man das in PSTricks l?sen, ohne zu schummeln? Also L?sung 
>> des Schnitts zweier Kreise und Knotendefinition/Auslesen der 
>> Koordinaten f?r weitere Konstruktionen?
>> 
>> Vielen Dank im Voraus!
>> Liebe Gr??e aus Nordwestdeutschland,
>> Carsten
>> 
>> 
>> 
>> 
>> === English ===
>> 
>> Dear list!
>> 
>> I am trying to do some basic euklidian constructions as in 
>> http://imagebin.org/127390 . I seek a solution to access the 
>> intersection of e.g. two circles in order to address this node for 
>> further constructions. In the image given above you can see, that 
>> Point C is the "upper" intersection of two circles and the origin for 
>> another circle to be intersected with a circle around Point A in order 
>> to gain the location of D.
>>  Accessing/Addressing the intersection of two objects is what I yet 
>> fail to achieve and where I am looking forward to get help.
>> 
>> Thanks in advance!
>> Yours,
>> Carsten,
>> Germany
>> _______________________________________________
>> PSTricks mailing list
>> PSTricks at tug.org
>> http://tug.org/mailman/listinfo/pstricks
>> archive: http://www.tug.org/pipermail/pstricks/
>> 
> 
> 
> 
> ------------------------------
> 
> Message: 5
> Date: Sun, 12 Dec 2010 20:58:56 +1100
> From: "Hubert Lam" <tex at hubertlam.info>
> To: "Graphics with PSTricks" <pstricks at tug.org>, "Graphics with
> 	PSTricks" <pstricks at tug.org>
> Subject: Re: [pstricks] Creating a node, that is defined by
> 	intersection of two circles?
> Message-ID: <1292147936.31842.1409907065 at webmail.messagingengine.com>
> Content-Type: text/plain; charset="UTF-8"
> 
> Have you looked at pst-eucl?
> 
> \usepackage{pst-eucl}
> 
> \pstGeonode(0,0){O}(2;0){A}(4;45){O2}(-1;-100){B}
> \pstCircleOA{O}{A}
> \pstCircleOA{O2}{B}
> \pstInterCC{O}{A}{O2}{B}{K1}{K2}
> 
> 
> Hubert
> 
> On Sun, 12 Dec 2010 10:18 +0100, "Markus Krebs" <markuskrebs at web.de>
> wrote:
>> Dear Carsten!
>> 
>> Geogebra has a nice export-to-pstricks-possibility. www.geogebra.org
>> 
>> \psIntersectionPoint(<P0>)(<P1>)(<P2>)(<P3>){<node name>}  calculates 
>> the coordinates of a node where g(P0 P1) and h(P2 P3) intersect.
>> 
>> I don't know any equivalent for circles. It is somehow more complex.
>> 
>> Greetings
>> 
>> Markus
>> 
>> 
>> 
>> Am 12.12.2010 09:33, schrieb TeX Nicer:
>>> 
>>> === English below ===
>>> 
>>> Moin!
>>>   Ich konstruiere gerade Dreiecke und Vierecke f?r die 7. Klasse. 
>>> Dort werden immer wieder Schnittpunkte gefordert, mit denen weiter 
>>> gearbeitet werden muss.
>>>   Nun bringen mich Koordinaten-Paare in PS(Tricks) immer wieder an 
>>> den Rand meiner Auffassungsgabe, andererseits muss es ja implementiert 
>>> sein, da sonst kaum etwas wie PSThreeD realisiert werden konnte.
>>> Beispiel:
>>> 
>>> An den Eckpunkten einer 5,6cm langen Strecke AB werden Kreise mit 
>>> r_A=4,0cm und r_B=2,5cm abgetragen. Vom oberen (der beiden!) 
>>> Schnittpunkte (=C) soll ein Kreis mit r_C=3,0cm abgetragen und mit 
>>> einem Kreis um A mit r_A2=6,7cm geschnitten werden (=D).
>>> Daraus ergibt sich das Viereck ABCD: http://imagebin.org/127390 (TikZ, 
>>> man m?ge es mir verzeihen.)
>>> 
>>> Wie w?rde man das in PSTricks l?sen, ohne zu schummeln? Also L?sung 
>>> des Schnitts zweier Kreise und Knotendefinition/Auslesen der 
>>> Koordinaten f?r weitere Konstruktionen?
>>> 
>>> Vielen Dank im Voraus!
>>> Liebe Gr??e aus Nordwestdeutschland,
>>> Carsten
>>> 
>>> 
>>> 
>>> 
>>> === English ===
>>> 
>>> Dear list!
>>> 
>>> I am trying to do some basic euklidian constructions as in 
>>> http://imagebin.org/127390 . I seek a solution to access the 
>>> intersection of e.g. two circles in order to address this node for 
>>> further constructions. In the image given above you can see, that 
>>> Point C is the "upper" intersection of two circles and the origin for 
>>> another circle to be intersected with a circle around Point A in order 
>>> to gain the location of D.
>>>  Accessing/Addressing the intersection of two objects is what I yet 
>>> fail to achieve and where I am looking forward to get help.
>>> 
>>> Thanks in advance!
>>> Yours,
>>> Carsten,
>>> Germany
>>> _______________________________________________
>>> PSTricks mailing list
>>> PSTricks at tug.org
>>> http://tug.org/mailman/listinfo/pstricks
>>> archive: http://www.tug.org/pipermail/pstricks/
>>> 
>> 
>> _______________________________________________
>> PSTricks mailing list
>> PSTricks at tug.org
>> http://tug.org/mailman/listinfo/pstricks
>> archive: http://www.tug.org/pipermail/pstricks/
>> 
> 
> 
> 
> ------------------------------
> 
> Message: 6
> Date: Sun, 12 Dec 2010 21:00:12 +1100
> From: "Hubert Lam" <tex at hubertlam.info>
> To: "Graphics with PSTricks" <pstricks at tug.org>, "PSTricks"
> 	<pstricks at tug.org>
> Subject: Re: [pstricks] transparency
> Message-ID: <1292148012.32132.1409907229 at webmail.messagingengine.com>
> Content-Type: text/plain; charset="us-ascii"
> 
> This was what you were trying to do?
> 
> [fillstyle=solid,opacity=0.3]
> 
> 
> 
> On Sat, 11 Dec 2010 17:40 -0600, "Jon Joseph" <josco.jon at gmail.com>
> wrote:
>> My opacity flag has quit working. I know that I had to change a PDF
>> version flag to 1.4 or greater somewhere but I can't for the life of
>> remember where I did that. Anybody have any suggestions?  Thanks, Jon
>> _______________________________________________
>> PSTricks mailing list
>> PSTricks at tug.org
>> http://tug.org/mailman/listinfo/pstricks
>> archive: http://www.tug.org/pipermail/pstricks/
>> 
> 
> 
> ------------------------------
> 
> _______________________________________________
> PSTricks mailing list
> PSTricks at tug.org
> http://tug.org/mailman/listinfo/pstricks
> 
> 
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