[pdftex] ToUnicode map and virtual fonts
Thanh Han The
hanthethanh at gmail.com
Thu Oct 5 18:58:49 CEST 2006
On Thu, Oct 05, 2006 at 01:57:52PM +0200, Werner LEMBERG wrote:
> > 1. what should be put into glyphtounicode.tex?
> I suggest the contents of Adobe's `glyphlist.txt'. I don't think you
> need more.
what about this (from
| if the font is Zapf Dingbats (PostScript FontName
| ZapfDingbats), and the component is in the ZapfDingbats
| list, then map it to the corresponding character in that
and entries in texglyphlist.txt (from lcdf-typetools)?
And at least some entries in AGL must be overwritten to make
ligatures searchable. The AGL says that:
but I think they must be written as
to make those ligatures searchable.
> > 2. the feature works only for Type1 fonts at the moment. The first
> > request for this feature came from ChoF to make it work with
> > subfont, but then I was told that it's no longer needed as it can be
> > done via macro. Then someone else asked to support it for Minion.
> > It is possible to make it work with truetype fonts too, but I need
> > to learn more about this topic first.
> Well, for TrueType fonts it's probably not that important. First of
> all, it is possible to have TT fonts without a `post' table, this is,
> without glyph names. Second, glyph names in TTs are often
> non-standard (consider infamous issues like `Ohm' vs. `Omega').
> Only glyph names in OpenType fonts based on CFF and CID are worth to
> support, I think.
well, I am a little bit surprised to hear that from you since I think
CJK fonts are mostly in TrueType fortmat. Anyway, being a
lazy person I will leave out TrueType support for now,
unless someone asks for it.
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