[OS X TeX] SVG to LaTeX?

Maarten Sneep maarten.sneep at xs4all.nl
Mon Jun 26 14:04:13 CEST 2006

On 26-jun-2006, at 13:24, Alain Schremmer wrote:

> Ross Moore wrote:
>> Note that {filecontents} and \write18 give a way
>> to transfer all of your graphics of whatever format
>> (binary or otherwise) within a LaTeX document.
>> You first convert them to a text-only archival encoding,
>> such as .uu or .hqx .
>> Use \write18 to execute a command to unpack the archive.
>> Then just use \includegraphics normally, with the filenames
>> that exist for the unpacked archive.
>> Of course graphics sent this way are not editable,
>> as they would be if in SVG format.
> Now let me see if I got this right: This an alternative to the  
> above that is more compact but at the cost of the graphics not  
> being editable which wouldn't be acceptable for a GPL.

I may be missing something, but I thought that a filecontents  
environment is extracted the first time a latex job runs. After that  
the svg files are available for normal editing. Putting the svg files  
back into the tex source after editing is tedious, I agree. OTOH,  
normally graphics files are just send along in an archive, but here  
you could use svg instead of pdf, and have a correct translation done  
just before inclusion (a Makefile, or explicitly in the latex  
sources). This is much the same compared to the way metapost figures  
are included inpdftex.

------------------------- Info --------------------------
Mac-TeX Website: http://www.esm.psu.edu/mac-tex/
          & FAQ: http://latex.yauh.de/faq/
TeX FAQ: http://www.tex.ac.uk/faq
List Archive: http://tug.org/pipermail/macostex-archives/

More information about the macostex-archives mailing list