[luatex] [ANN] Not exactly a preprocessor: Dednat6
luigi.scarso at gmail.com
Tue Sep 8 23:21:33 CEST 2015
On Tue, Sep 8, 2015 at 5:21 AM, Eduardo Ochs <eduardoochs at gmail.com> wrote:
> Hi all,
> the documentation still lacks a lot, but the main ideas should be
> clear, and the thing is easy to install and test... so here goes the
> Dednat6: a preprocessor (well, not exactly) for drawing diagrams and
> derivation trees from their 2D representations
> Dednat6's home page is here:
> Here are links to some tests/demos, both source and output:
> Let me copy here one section of the documentation - one that may be
> especially interesting to the people here, but that will be considered
> too technical and esoteric in other mailing lists.
> 7. LuaTeX
> Dednat6 uses very little of LuaTeX at the moment - essentially just
> tex.jobname, tex.inputlineno, tex.print from the Lua side, and
> \directlua from TeX.
> The following hacks were needed. 1) dednat6.lua loads this to make
> require behave like the require from Lua. 2) Dednat6's output function
> runs deletecomments to filter out comments before sending code to
> tex.print. 3) I had to use a
> in the demos - 0.tex, 2.tex, 3.tex - to avoid having newlines become
> spurious "Omega"s.
> My guess is that (2) and (3) are needed because tex.print and \input
> use different catcode tables. At one point I tried to check the
> details of this using this script to run Rob Hoelz's lua-repl from
> LuaLaTeX, but at some point I gave up.
> One of the items in my to-do list is to make it easy to load and run
> lua-repl from dednat6.
> (Copied from: http://angg.twu.net/dednat6.html#luatex )
> Cheers! All feedback welcome! =)
> Eduardo Ochs
> eduardoochs at gmail.com
Thank you for the the nice links. I will (slowly) looking at them.
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