[lltx] Patching fonts with the luaotfload callback "luaotfload.patch_font"
news3 at nililand.de
Sat Feb 5 15:28:14 CET 2011
I'm really happy that the newest version of luaotfload offers a
callback "luaotfload.patch_font" which can be use to change fonts. I
think that is really useful. As a first step I would like to use it
to reencode some chess fonts so that they can be used with latex.
Below is a small example of my first tests. It tries to replace the
"a" by a "b". For all fonts in the example I get the expected "look"
in the pdf ("bbc").
I have two questions:
1. I added some messages to the function (for diagnosing), but they
don't appear for all fonts in the log/terminal. I see messages from
the fontspec-fonts "The font is \EU2/lmr/m/it/10" but not from
"\font\mytest" and "\font\mytestb". The curious thing is that I get
a "The font is \mytest"-message if I uncomment the last fontspec, I
can't find a rule, why some messages appear and other not. Has
someone an idea?
2. For the first test I simply set
But I'm really unsure which table(s) should be copied how. I think I
copied to much: When I copy&paste the output in the pdf I get "aac
aac aac". This means my code also affected the input "b" - something
I don't want.
What I want is
- only the input "a" should be affected.
- its output in the pdf should be "b" (with correct width and heigth
- it should copy&paste as "a" or - better - as a completly different
character e.g. "d".
local function patch_font(fontdata)
texio.write_nl("The font is", tex.fontidentifier(font.current()))
\itshape abc \font\mytestb="Arial" \mytestb
abc \mytest abc
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