[texworks] New icon draft

Stefan Löffler st.loeffler at gmail.com
Tue Jul 14 07:43:14 CEST 2009


On 2009-07-13 22:03, Alain Delmotte wrote:
> You should number your trials because it is very difficult to speak
> about icons which all have the same name.

You're right, sorry for that. I'll try to number any new versions
consistently (I did number the old ones on my system, but not consistently).

> Now I can not use, for the moment, svg files; even it seems that all
> specialists prefer them!

I think Firefox can display them, if you're using it. Other than that,
there's e.g. Inkscape, a pretty good open source drawing program. But
then again, there's no necessity for you to install software (that's why
I usually include png files as well).

The benefit of svg (or any vector graphics, for that matter) is, that
you can use them at any size you want. If you resize your average raster
graphic (jpg, png, whatever) you'll always get some blur effect. In
addition to that, vector graphics are usually smaller compared to
high-resolution raster images, because they store how to create the
image (strokes, colors, etc.) rather than the final outcome.

In any case, for icons/logos I prefer vector graphics mainly for the
first reason (they are instantly available at all sizes).

> I liked your first icon and I prefer the one which on my system is
> 12/07/2009 15:14 (not the 19:11): first the blue is more pronounced
> and I like the small cut on the rectangle (which you call the outline
> -- but it is not in the 512px icon; the outlines on the old icons was
> not very nice, too thick).

The one you prefer is the Blender version. What you call outline isn't
really an outline (that was the thick thing in the early svg versions) -
it's the result of Blender's bevel tool.

> If the metal of the 15:14 could be a little bit lighter! Just a little
> bit.! At least for the small sizes.



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