[pstricks] PSTricks Digest, Vol 111, Issue 9

Malcolm Field Field.Malcolm at epamail.epa.gov
Wed Apr 11 13:02:28 CEST 2012


Thank you.  I was not aware of \pslineByHand.  It looks like it could be
a start for some of my needs.

Cheer,

Malcolm




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To:	pstricks at tug.org
Date:	04/11/2012 06:02 AM
Subject:	PSTricks Digest, Vol 111, Issue 9
Sent by:	pstricks-bounces at tug.org



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Today's Topics:

   1. pstricks question (Malcolm Field)
   2. Re: pstricks question (Leon Free)
   3. Re: pstricks question (Werner Grundlingh)


----------------------------------------------------------------------

Message: 1
Date: Tue, 10 Apr 2012 13:42:42 -0400
From: Malcolm Field <Field.Malcolm at epamail.epa.gov>
To: <pstricks at tug.org>
Subject: [pstricks] pstricks question
Message-ID:

<OFF9211AFD.69AE7A2A-ON852579DC.00605DB3-852579DC.00614B65 at epamail.epa.gov>


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I use pstricks often for drawing geology figures.  However, I would like
to be able to replace the smooth lines that are drawn, such as is
produced using \psline (and other items such as \psframe, pspolygon,
\psellipse, etc.), with a randomization type of function so that the
features that are drawn appear as though they had been drawn by
freehand.  Ideally, the randomize function would allow the user control
over how rough the feature appears.  Does such a function exist or can
it be created?

Thank you.

Sincerely,

Malcolm
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Message: 2
Date: Tue, 10 Apr 2012 20:51:47 +0200
From: Leon Free <leon.free at free.fr>
To: Graphics with PSTricks <pstricks at tug.org>
Subject: Re: [pstricks] pstricks question
Message-ID: <4F848143.5070800 at free.fr>
Content-Type: text/plain; charset="ISO-8859-1"

Le 10/04/2012 19:42, Malcolm Field a ?crit :
> I use pstricks often for drawing geology figures. However, I would
like
> to be able to replace the smooth lines that are drawn, such as is
> produced using \psline (and other items such as \psframe, pspolygon,
> \psellipse, etc.), with a randomization type of function so that the
> features that are drawn appear as though they had been drawn by
> freehand. Ideally, the randomize function would allow the user control
> over how rough the feature appears. Does such a function exist or can
it
> be created?
>
> Thank you.
>
> Sincerely,
>
> Malcolm
>
>
> _______________________________________________
> PSTricks mailing list
> PSTricks at tug.org
> http://tug.org/mailman/listinfo/pstricks
> archive: http://www.tug.org/pipermail/pstricks/


\pslineByHand from the pstricks-add perhaps ? (see doc)



------------------------------

Message: 3
Date: Tue, 10 Apr 2012 12:42:23 -0700
From: Werner Grundlingh <wgrundlingh at gmail.com>
To: Graphics with PSTricks <pstricks at tug.org>
Subject: Re: [pstricks] pstricks question
Message-ID:

<CAGg4omXTuqR3=wqQs1=Swjb-EkitFdzVcwKy5r29PvRaFrgLqg at mail.gmail.com>
Content-Type: text/plain; charset="UTF-8"

On Tue, Apr 10, 2012 at 10:42, Malcolm Field
<Field.Malcolm at epamail.epa.gov> wrote:
> I use pstricks often for drawing geology figures. However, I would
like to
> be able to replace the smooth lines that are drawn, such as is
produced
> using \psline (and other items such as \psframe, pspolygon,
> \psellipse, etc.), with a randomization type of function so that the
> features that are drawn appear as though they had been drawn by
freehand.
> Ideally, the randomize function would allow the user control over how
rough
> the feature appears. Does such a function exist or can it be created?
>
> Thank you.
>
> Sincerely,
>
> Malcolm

See this Q&A entry on TeX.SE:

http://tex.stackexchange.com/questions/39296/simulating-hand-drawn-lines/39336#39336



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